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Fallout new vegas weapon requirements
Fallout new vegas weapon requirements




fallout new vegas weapon requirements

Melee damage is at 1 damage for every 2 Strength (+5 damage at 10) and carrying capacity is an added 10 lbs for every point (+100 lbs at 10 strength). Strength slightly increases melee damage and carrying capacity. Modifies: Melee Weapons skill, Carry Weight, Melee damage bonus

fallout new vegas weapon requirements

The Bruiser trait raises Strength by 2, but lowers Action Points by the same amount.Įndurance 6, Agility 6, Unavailable to deathclaws and dogs.Weapon Handling raises ST by 3 for purposes of checking the minimum requirement to use a weapon. Heave Ho! raises Strength by 2 for purposes of throwing weapons. Some perks raise ST when checking for modifiers. Gain perk can be used to boost Strength by 1. Adrenaline Rush raises Strength by 1 when the Chosen One has less than 50% health. Buffout temporarily increases Strength by 2.The Brotherhood of Steel can perform an operation to increase Strength by 1, assuming it can be afforded ( Fallout) or finding the appropriate module chip ( Fallout 2).Advanced power armor increases Strength by 4.T-51b power armor increases Strength by 3.Not meeting a weapon's minimum Strength requirement penalizes aim accuracy with that weapon by -20% for each missing point in Strength. of Carry Weight (with the Small Frame trait, it is 15 instead). Strength is primarily relevant to two in-game mechanics: Carry Weight and satisfying the minimum Strength requirements on weapons. Modifies: Hit Points, Melee Damage and Carry Weight 1 Fallout, Fallout 2, and Fallout Tactics.






Fallout new vegas weapon requirements